Platforms - Tools - Programming - Windowed Applications - Game Framework - Rendering - Lighting - Physics - Networking - GUI - Input - Web
Internet and LAN synchronization support. Client-server model support for up to 64 players.
NeoAxis Engine allows you to design complex networking support at a high game logic level, without having to dive in the study of the low-level network protocols. Through closer integration of networking and game logic, you can add networking support for your project quickly and easily.
Many Networking Examples
NeoAxis SDK contains lots of examples of game classes as starting point for your project. Lobby and chat features are also available.
NeoAxis has application for creating dedicated server, which can be used on LAN and Internet servers.
Profiling by user-friendly statistics information, including high-level statistics for each game object.