Vignetting Post Effect



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Joined: Fri Jan 20, 2012
Posts: 57
Location: Lviv
Country: Ukraine (ua)
PostPosted: Fri Feb 10, 2012 11:12 am Post subject: Vignetting Post Effect
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Hello.
Just wanted to share a simple Vignetting post effect ready to be used in NA.

File comment: Vignetting Post Effect
Vignette.rar [1.49 KiB]
Downloaded 97 times

Work was done by my friend who loves shaders, so all shader credits go to him.

Archive contains the shader itself and a compositor. You just need to add a few lines to EngineProfilerWindow.cs for compositor to work.

Screenshot:
Vignetting_ON.jpg
Screenshot



Enjoy.


Last edited by BORODA on Fri Feb 10, 2012 11:31 am, edited 1 time in total.


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Anton Borodyuk
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Joined: Sat Apr 23, 2011
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PostPosted: Fri Feb 10, 2012 11:23 am 
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good work!

 
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PostPosted: Mon Feb 13, 2012 4:42 pm 
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Thanks for sharing!
I have added effect to SDK.

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Joined: Fri Feb 03, 2012
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PostPosted: Mon Feb 13, 2012 11:57 pm 
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Very cool! The more cool shader effects in the SDK, the better. This combined with bloom looks AWESOME.

 
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