Error while compiling shader [SOLVED]



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PostPosted: Thu Sep 30, 2010 8:11 am Post subject: Error while compiling shader [SOLVED]
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I'm porting my project from 0.85 to 0.9. I got my solution to compile, but when I try to run it, I get a message starting with this text:
Quote:
Cannot assemble D3D9 high-level shader GuiRenderingWithTextureVP_hlsl Errors: error X3501:

The same window shows other similar messages, regarding multiple entry points.
To make things more simple, I removed from my project several files that do not affect its functioning. So, while porting I did not include all files. Maybe, some of the excluded files have been introduced in the last version, while they were not present, or were not useful, in 0.85.
Does someone have a clue?


Last edited by ragdoll on Thu Sep 30, 2010 10:30 am, edited 1 time in total.


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New Professional License
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Joined: Thu Feb 21, 2008
Posts: 506
Location: Udine
PostPosted: Thu Sep 30, 2010 10:30 am 
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I solved it myself.
There was a GuiRenderer.program file in my old folder leasing to the error.
I removed it and now it runs.

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