General Discussion


Users browsing this forum: No registered users and 2 guests


Post new topic
Search for:
 Topics   Replies   Author   Views   Last post 
No unread posts Forum Rules

0

Firefly

1835

Fri Jul 01, 2016 8:38 am

Firefly View the latest post

No unread posts Attachment(s) Getting ideas for NeoAxis 3.5

[ Go to pageGo to page: 1, 2 ]

18

Ivan Efimov

4500

Sat Jun 11, 2016 12:30 pm

RussianBatman View the latest post

No unread posts Cross-platform NA = Porting NeoAxis to .NETCore;

9

Yandy

1601

Tue May 24, 2016 9:43 pm

Yandy View the latest post

No unread posts Licensing Restrictions for Tool Development

1

philip.atha

955

Tue May 17, 2016 6:26 am

Firefly View the latest post

No unread posts Mac version?

3

Eagle

1697

Sun Apr 24, 2016 6:16 pm

Firefly View the latest post

No unread posts Broken documentation link

3

DonnyV

1057

Fri Mar 18, 2016 11:51 am

DonnyV View the latest post

No unread posts Hello I have a question?

3

amjrl

1161

Thu Mar 10, 2016 10:04 pm

Firefly View the latest post

No unread posts Attachment(s) From Developers: Development log

[ Go to pageGo to page: 1 ... 61, 62, 63 ]

936

Ivan Efimov

116673

Sun Feb 28, 2016 11:29 pm

Ivan Efimov View the latest post

No unread posts Attachment(s) Performance problems with big amount of objects on the map. What to do?

[ Go to pageGo to page: 1, 2 ]

29

Ivan Efimov

3598

Sat Feb 20, 2016 10:57 am

Firefly View the latest post

Moved topic Moved: Physx cooking need cleanup every now and then?

1

Incin

1032

Wed Feb 03, 2016 9:58 am

Firefly View the latest post

No unread posts Getting random to be more random?

[ Go to pageGo to page: 1, 2 ]

15

Incin

2600

Wed Feb 03, 2016 8:44 am

Incin View the latest post

No unread posts Double Precision

[ Go to pageGo to page: 1, 2 ]

15

philip.atha

2915

Sat Jan 30, 2016 9:59 am

philip.atha View the latest post

No unread posts Attachment(s) Please tell about important bugs and small improvements which you need for NeoAxis 3.X?

[ Go to pageGo to page: 1, 2, 3 ]

33

Ivan Efimov

5516

Sun Jan 17, 2016 9:54 pm

Assassin_Moder View the latest post

No unread posts Improve forums and Q&A

4

Ivan Efimov

1089

Sun Dec 27, 2015 4:12 am

Ivan Efimov View the latest post

No unread posts Hi, I'm new and wanted to know if you can make a rpg game with this?

2

programming825

1079

Mon Dec 14, 2015 5:08 am

LDAsh View the latest post

No unread posts Simple ideas/suggestions for boosting NeoAxis audience

10

Yandy

2485

Wed Dec 09, 2015 11:17 pm

Maxwolf View the latest post

No unread posts This is why ODE support hasn't continued In NeoAxis

[ Go to pageGo to page: 1, 2 ]

23

Incin

3216

Tue Nov 24, 2015 9:59 am

Firefly View the latest post

No unread posts Attachment(s) SickBrick- another NA game ON STEAM!

9

Septurion

2335

Sun Nov 22, 2015 5:20 pm

Septurion View the latest post

No unread posts Linux

3

DonnyV

1046

Sun Nov 22, 2015 3:52 pm

DonnyV View the latest post

No unread posts Shader model Games

12

Guillermoneoaxis

2496

Thu Nov 12, 2015 10:19 pm

Firefly View the latest post

No unread posts Hello neoaxis

1

probluebox123

951

Tue Oct 20, 2015 9:13 am

Firefly View the latest post

No unread posts GameFilterGroups

4

Goldy58

1097

Mon Oct 05, 2015 8:11 pm

De3DeR View the latest post

No unread posts I have a bunch of XNA code.

2

Night Hawk

1106

Mon Aug 24, 2015 1:53 pm

Night Hawk View the latest post

No unread posts Neoaxis Terrain

6

CountySheriff

1440

Sun Jul 19, 2015 11:50 am

Night Hawk View the latest post

No unread posts Attachment(s) From Developers: Research log

4

{H+}#

1245

Sat Jul 18, 2015 2:26 pm

De3DeR View the latest post

No unread posts RecastNavigationSystem and Dynamic Obstacles

3

Duncan

1407

Fri Jun 26, 2015 5:16 am

Phantomlan View the latest post

No unread posts Check out this video.

1

Night Hawk

1626

Fri Jun 05, 2015 7:24 pm

HeadClot View the latest post

No unread posts Developers! Question for you!

7

Ivan Efimov

1693

Fri Jun 05, 2015 8:15 am

Assassin_Moder View the latest post

No unread posts Deprecation of ShaderBaseMaterial for 4.0

7

LDAsh

1898

Fri Jun 05, 2015 12:24 am

LDAsh View the latest post

No unread posts Why is there always <summary></summary> inside comments of the neoaxis code

1

Devdan

1069

Tue Jun 02, 2015 7:31 am

De3DeR View the latest post

No unread posts Does NeoAxis Engine supports destruction ?

5

gamecoder

1547

Thu May 28, 2015 2:06 pm

Firefly View the latest post

No unread posts 3.3 feedback

0

Firefly

1246

Tue Apr 07, 2015 5:57 pm

Firefly View the latest post

No unread posts Some problems in the SDK-v3.2.1

1

Jianxia3

1177

Thu Mar 19, 2015 3:43 pm

Firefly View the latest post

No unread posts Attachment(s) From Developers: Updated object creation folder structure. What you think?

8

Ivan Efimov

2104

Thu Jan 22, 2015 11:49 am

Freeman_CIT View the latest post

No unread posts Beginning

[ Go to pageGo to page: 1, 2 ]

15

Spajk

3135

Mon Jan 19, 2015 7:55 pm

Night Hawk View the latest post

No unread posts Pop-ups in this site

7

Matov

1811

Fri Jan 16, 2015 4:11 pm

Matov View the latest post

No unread posts Ogre3D, neoaxis, or UE4?

4

Flyverse

2720

Sun Jan 11, 2015 11:29 pm

Patrick View the latest post

No unread posts Rendering Size of 3D Models

2

Duncan

1334

Wed Jan 07, 2015 7:03 pm

Duncan View the latest post

No unread posts Attachment(s) Voxel Terrain.

[ Go to pageGo to page: 1, 2 ]

18

Night Hawk

3550

Wed Jan 07, 2015 10:43 am

Night Hawk View the latest post

No unread posts 2D Sprites

1

ddfxraven

1515

Mon Jan 05, 2015 3:06 pm

SodanKerjuu View the latest post

Moved topic Moved: How to control the spawned character movement using C# code?

0

satellite

1348

Fri Dec 05, 2014 6:54 am

satellite View the latest post

No unread posts New Features Locked on Lower Licences

[ Go to pageGo to page: 1, 2, 3 ]

37

Firefly

5747

Mon Dec 01, 2014 11:28 pm

bernie View the latest post

No unread posts I am new here and new to neoaxis

6

Asimov

2083

Sat Nov 29, 2014 6:27 pm

Asimov View the latest post

No unread posts Move project to neoaxis

9

doondoon

1923

Tue Nov 25, 2014 1:41 pm

doondoon View the latest post

No unread posts Does we can make non-game development in neoaxis like drawing application (ms-paint)

3

KishorTala

1604

Wed Nov 05, 2014 2:23 pm

SodanKerjuu View the latest post

No unread posts RPG Framework

5

DigitalVision

2052

Mon Oct 20, 2014 6:13 pm

SodanKerjuu View the latest post

No unread posts Codeing document like Blitz 3D for Neo Axis.

11

Night Hawk

2815

Wed Oct 15, 2014 3:04 pm

Wellu View the latest post

No unread posts Quad mesh?

1

Gran77

1280

Tue Sep 30, 2014 11:41 am

RuLZ View the latest post

No unread posts Waterplane segments

2

iviay

899

Sat Aug 30, 2014 11:44 am

iviay View the latest post

No unread posts automatic binding of items to a 'world skeleton'

9

Incin

1625

Sun Aug 10, 2014 3:02 pm

Hell Entertainment View the latest post

Display topics from previous:

  

Sort by

 
Post new topic NeoAxis Forum Index » General » General Discussion Go to page 1, 2, 3, 4, 5 ... 18  Next


Users browsing this forum: No registered users and 2 guests
Jump to:  

Unread posts Unread posts    No unread posts No unread posts    Announce Announcement
Unread posts [ Popular ] Unread posts [ Popular ]    No unread posts [ Popular ] No unread posts [ Popular ]    Sticky Sticky
Unread posts [ Locked ] Unread posts [ Locked ]    No unread posts [ Locked ] No unread posts [ Locked ]    Moved topic Moved topic
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

cron

All times are UTC




Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group