Documentation/Entity Types/Special/ItemCreator.type

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While examining engine demos you could have noticed that any object you pick up is respawned after a certain perion of time.

ItemCreator.type is used to respawn objects. When you add an Item to a map, a corresponding ItemCreator is attached to it. Thus, if a character picks up an item it is automatically respawned in the same location. The respawn period is specified in the RespawnTime parameter of the Item being created.

It is a private type and cannot be created by means of Map Editor.