| NeoAxis Engine API Reference |
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EntitySystemWorld.WorldCreate(WorldSimulationTypes, WorldType, NetworkingInterface) Method
To create the new world. The old world will be destroyed.
Parameters
-
worldSimulationType
- The world similation type.
-
worldType
- The world type.
-
networkingInterface
- The networking interface.
Return Value
true if the world successfully created; otherwise, false.
See Also
EntitySystemWorld Class | Engine.EntitySystem Namespace | EntitySystemWorld.WorldCreate Overload List